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Kinetic Interceptive Defense
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Devlog
Version 0.2.1 Changelog
June 02, 2025
by
Bozo
#Changelog
The Guide can now display the Stats of a Tower New Guide section for explaining what each Stat is Rewrote a lot of Text Tooltips can now be Locked with Middle Click, so you can mouse over Key Words an...
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Version 0.2.0.1 Changelog
May 26, 2025
by
Bozo
#Changelog
Ability Cooldowns have been adjusted a bit Fixed a bug where some Towers could gain extreme amounts of Experience Fixed some towers not properly receiving buffs to certain stats (Ice, Permafrost, Bram...
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Version 0.2 Changelog
May 20, 2025
by
Bozo
#Changelog
Massive Art Overhaul!! The game now Saves your previous run if you left mid-match! Towers Almost every Tower was rebalanced Every Tier 3 was given a new unique Ability Many Towers were given updated V...
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Devlog #3 - Tower Design
May 17, 2025
by
Hell Yea Games
Howdy y'all. As indicated by our last two devlogs, we think about what towers we have a lot. It's one of the most important parts of our game, that and moving towers. So we have some standards that to...
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Devlog #2 - Apprentice and Thorn
May 10, 2025
by
Hell Yea Games
#Tower Design
Howdy y'all. We're back with another devlog about the development of K.I.D. Last week we talked about the Impact tower, this week we want to talk about the Thorn tower. The Thorn tower to us has been...
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Devlog #1 - Impact Towers in v0.2
May 03, 2025
by
Hell Yea Games
#Tower Design
Howdy y'all. As of release, the impact tower and its evolutions deal constant damage to any enemies currently overlapping the impact tower. Additionally, the amount of damage they do when running peop...
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