Version 0.3 Changelog



Overview

This update adds in a much needed Tutorial, along with a progression system to unlock new towers

It also comes with a brand new map, with 9 New Enemies!

There is also a few new towers, and some rebalancing of existing towers and enemies Time Slow is now metered

Ability Cooldowns are now based on Waves, not Time

Progression:

Every time a tower levels up you gain 1 Point for that tower Points are spent to unlock the evolutions of a given tower

You can unlock towers mid match

Towers are Unlocked in the Bestiary Billiards map is locked until you have beaten one match on Long

Towers

All Tiered towers now level up at the same rate (instead of higher Tier towers requiring more EXP than lower Tiers)

There is no longer a level requirement to evolve towers

Apprentice Path

Geomancer

Now spawns multiple smaller stalagmites instead of one big ones

Laser Path

Sniper

Now deals more damage the farther the Enemy is from the Tower Crits no longer have infinite pierce

Bounce

Now evolves from X Tower instead of Sniper

Buff Path

Gold

New Tower!

Along with buffing the stats of Towers, it also makes them Greedy Ability: Instant Cash

Midas

New Tower! Nearby Towers will be buffed and Greedy, and nearby Enemies become Gilded

Ability: Marigold

Hero Towers

Mod Ball

New Tower!

Capable of having multiple other Towers applied to it at once

Having too many modules causes its stats to be decreased

Can NOT be buffed

Ability: Expand Limits

Maps

Backyard

New Map!

Misc

There is now a list of controls in the bottom left of the screen

Tower range is now shown when you mouse over a tower, not just when you select them

Tooltips now lock after a seconds, instead of requiring you to middle click

VFX added when you lose a life

Bestiary now highlights Tower Evolutions of the selected Tower

Bug Fixes

Audio settings properly apply on startup Refund Button now has tooltip Refund Button now hides when deselecting a tower Fixed Aiming dots sometimes sticking around Updated/clarified a few Guide descriptions

Money and Lives now show the correct value when loading a save

Thorn’s ability no longer gets exponentially stronger the more paths there are

Various Tooltip fixes

Files

KIDGameV0.3.0.0.zip 535 MB
92 days ago

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